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1. Sticky:Dev blog: The future of probe and directional scanning UI - in EVE Information Portal [original thread]
One thing I've noticed with the current D-Scan system is that, when sorting by distance, objects that are too far away to be rendered with a numerical value (i.e. the '-' character) are listed first in ascending order. For example, NameTypeDistan...
- by Adeline Lachance - at 2017.02.14 01:18:23
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2. Citadel Undocking Mechanics - in EVE General Discussion [original thread]
Dark Lord Trump wrote: Assuming you haven't suddenly become persona non grata to the citadel owner, you get as much undock invulnerability as you like. As soon as you undock, you're tethered, which makes you invulnerable until you lock someone....
- by Adeline Lachance - at 2017.01.28 14:38:12
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3. Citadel Undocking Mechanics - in EVE General Discussion [original thread]
Dark Lord Trump wrote: Assuming you haven't suddenly become persona non grata to the citadel owner, you get as much undock invulnerability as you like. As soon as you undock, you're tethered, which makes you invulnerable until you lock someone....
- by Adeline Lachance - at 2017.01.28 00:07:52
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4. Citadel Undocking Mechanics - in EVE General Discussion [original thread]
Do the undocking mechanics of citadels differ from stations? I ask because citadels provide the option to view the outside structure, which would presumably show any ships hanging around and let you know if you should undock or stay put. Whereas, ...
- by Adeline Lachance - at 2017.01.27 02:18:36
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5. POS attacked in high sec and in reinforced mode. What should I do? - in EVE General Discussion [original thread]
Dracvlad wrote: I would suggest that you set up a character outside the corp, apply a POS password and then you can move stuff out with that preventing them camping you into a station. Note that you have to re-do the password by left clicking ...
- by Adeline Lachance - at 2017.01.15 17:30:02
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6. Tactical Shield Manipulation skill description. - in EVE New Citizens Q&A [original thread]
Jack Hayson wrote: The description of that skill should be "train this to IV to unlock T2 hardeners and then forget about it" . Having some damage bleed through your shields below 25% is actually desirable, because it keeps your shields longe...
- by Adeline Lachance - at 2016.04.24 19:13:07
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7. Tactical Shield Manipulation skill description. - in EVE New Citizens Q&A [original thread]
I had a hard time understanding this description (quoted below) as a new player. Now that I do, it seems obvious, which is why I'm putting this in the new players forum rather than suggesting improvements under Skill Discussion or in a bug. The s...
- by Adeline Lachance - at 2016.04.24 16:44:47
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8. Fleeting Yourself and the Leadership Skill - in EVE General Discussion [original thread]
Sentient Blade wrote: Adeline Lachance wrote: Eternus8lux8lucis wrote: As for the disadvantages there are none, wandering around in one allows you to do anything you would not in one and noone else knows you are in a fleet but the people ...
- by Adeline Lachance - at 2016.04.19 00:49:08
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9. Fleeting Yourself and the Leadership Skill - in EVE General Discussion [original thread]
space gator wrote: If not already mentioned, fleeting yourself allows you to set tags in your overview for target priority as well Thanks. I didn't understand this at first but this explains and verifies what you said: http://wiki.eveuniver...
- by Adeline Lachance - at 2016.04.19 00:39:03
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10. Fleeting Yourself and the Leadership Skill - in EVE General Discussion [original thread]
Eternus8lux8lucis wrote: As for the disadvantages there are none, wandering around in one allows you to do anything you would not in one and noone else knows you are in a fleet but the people in that fleet. If fleet related skill bonuses do ...
- by Adeline Lachance - at 2016.04.17 18:46:00
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11. Fleeting Yourself and the Leadership Skill - in EVE General Discussion [original thread]
When forming a fleet with only yourself, does the targeting speed bonus of the Leadership skill apply? Are there any disadvantages to wandering about in a one person fleet? For example, will it be noticeable and perhaps draw undue attention? Or, a...
- by Adeline Lachance - at 2016.04.16 18:42:35
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12. Rust and dust not accumulating anymore? - in EVE General Discussion [original thread]
Bianca Niam wrote: That feature didn't last long O.o It's been a week and I just "cleaned my ship" and it looks exactly the same. Before it only took a couple of days. Even my drones are shiny sparkly - They used to be rust buckets after a coup...
- by Adeline Lachance - at 2016.04.16 18:35:13
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13. how many skill injectors do I need to level 5 all my scanning skills - in EVE New Citizens Q&A [original thread]
Lucifer Morningstar SoulTrader wrote: how much is it gonna cost me all of them currently are Level 3 I'm planning to sell plex I can buy them I just need to know how many I'm going to need to sell https://oldforums.eveonline.com/?a=topic...
- by Adeline Lachance - at 2016.04.10 16:41:00
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14. Insta-undock BM Verus A Less Then 2 Second Align Time - in EVE General Discussion [original thread]
Thanks everyone. I get the points being made about the difficulty of a complete stop given that you start from greater than maximum velocity combined with the uncertainty of timing the invulnerability window. If you can't come to a complete stop ...
- by Adeline Lachance - at 2016.04.04 22:27:43
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15. Insta-undock BM Verus A Less Then 2 Second Align Time - in EVE General Discussion [original thread]
Primary This Rifter wrote: I've tried this before. You don't slow down fast enough. Thanks. This is very good information. I put the referenced fit in Pyfa with all skills set to V. That ship had a 1.96 second align time. However, one inte...
- by Adeline Lachance - at 2016.04.04 22:22:09
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16. Insta-undock BM Verus A Less Then 2 Second Align Time - in EVE General Discussion [original thread]
It seems to me that an effective tactic for ships with a less than two second align time would be to take advantage of the thirty second invulnerability timer after undocking, press CTRL-SPACE, and wait for their velocity to reach zero before warp...
- by Adeline Lachance - at 2016.04.03 18:57:10
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17. Sticky: This Week in EVE #114 - Week 12+13/2016 - in EVE Information Portal [original thread]
CCP Phantom wrote: Test server and testing Bug reports being closed? Don't worry! If your bug report is getting closed, don't worry! When we get multiple reports of the same bug, then often all the reports are closed except one (which cont...
- by Adeline Lachance - at 2016.04.01 21:51:11
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18. Warping to People - in EVE New Citizens Q&A [original thread]
ergherhdfgh wrote: Adeline Lachance wrote: I have a dedicated preset for d-scan only that shows combat probes. In practice, how useful is it to also include them in your overview? How often will combat probes of someone trying to scan you d...
- by Adeline Lachance - at 2016.03.18 00:39:45
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19. Warping to People - in EVE New Citizens Q&A [original thread]
Pandora Carrollon wrote: Make certain that combat probes show up on all your overviews that you normally sit on while doing whatever it is you are doing out in Low/Null Sec. I have a dedicated preset for d-scan only that shows combat probes....
- by Adeline Lachance - at 2016.03.17 23:02:22
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20. Ship Targeting/Sensor Strength Attributes and Associated Skills - in Skill Discussions [original thread]
Hold Alpha wrote: Adeline Lachance wrote: Stuff 1. Correct . You can however increase the ship's target limit by using certain modules (signal amplifiers and auto targeting systems), assuming you also have enough skill for the now higher...
- by Adeline Lachance - at 2016.03.14 21:59:12
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